First off, happy New Year everyone - I hope all of your New Year's celebrations went off well.
It's been far too long since my last update and for that I apologize. Facebook, Twitter, the website and months of emails have drifted into stagnancy which obviously never should have happened. With each passing day that Scapefall remained delayed and with each broken promise the pressures of interacting with both the public and professionals grew and grew until finally becoming some kind of absurd abomination that weighed constantly upon me. This growing sense of anxiety was abandoned when I travelled to Europe (for the first time) as part of long planned school program to learn about the history of architecture and art.
While in Europe I ignored Scapefall and the growing mountain of unanswered emails as best I could and felt better for it. I knew my actions were foolish and unprofessional but freeing myself from Scapefall and everything else was far too easy and far too liberating. And of course all the while people had no idea what was going on.
Well it's a new year and it's time to finally tackle this sloppy mess. Scapefall is still in development and at this point I'm fixing bugs, cleaning things up and generally bringing everything together now in this final stretch. I intend to have the game finished by the end of the month which means it should come out February provided there are no publishing issues. While not working on Scapefall I'm going to be sifting through the ocean of emails that have accumulated and I've not the slightest idea of when they'll all be finally dealt with.
It's a new year and I needed to start it off properly by apologizing for the previous one. 2014 is going to be a great year and I can only hope that you'll be there to enjoy the ride with me.